Samstag, 5. September 2015

Corona renderer - Introduction


MaxCookie gibt in diesem Tutorial eine recht gute Einführung in den Corona Renderer. Veranschaulicht gut erklärt finde ich.
In this tutorial for 3ds max, we'll start talking about Corona Renderer. It is a new unbiased rendering engine still under development, actually they released version Alpha 6. It is interesting because its quality is amazing, and it is complete with a lot of features, and until in alpha stage it can be downloaded and used freely with no watermarks and/or limitations on commercial projects too.
What we'll do

In Corona Renderer - Introduction video we'll start to see how to use this new powerful engine, we'll take a look at developer's website, and talk about installing it, then we'll make a tour to see its features as light sources, maps, textures, etc etc. We'll see how to use its own Virtual Frame Buffer and we'll see how to start working with its lights and how to start rendering a basic scene. Next step will be trying to understand how simple is managing interior lighting using just a HDRI map, so we'll see how to use it to light a scene with a basic monochrome material, and we'll talk about exposure and camera parameters.

1 Kommentar:

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